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	<title>Andrew Kun &#187; phd</title>
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		<title>Alex Shyrokov defends PhD</title>
		<link>http://andrewkun.com/2010/03/alex-shyrokov-defends-phd/</link>
		<comments>http://andrewkun.com/2010/03/alex-shyrokov-defends-phd/#comments</comments>
		<pubDate>Tue, 02 Mar 2010 22:16:10 +0000</pubDate>
		<dc:creator>Andrew</dc:creator>
				<category><![CDATA[automotive]]></category>
		<category><![CDATA[defense]]></category>
		<category><![CDATA[hci]]></category>
		<category><![CDATA[phd]]></category>
		<category><![CDATA[unh ece]]></category>

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		<description><![CDATA[Two weeks ago my student Alex Shyrokov defended his PhD dissertation. Alex was interested in human-computer interaction for cases when the human is engaged in a manual-visual task. In such situations a speech interface appears to be a natural way to communicate with a computer. Alex was especially interested in multi-threaded spoken HCI. In multi-threaded dialogues [...]]]></description>
			<content:encoded><![CDATA[<p>Two weeks ago my student <a href="http://sjcomp.com/">Alex Shyrokov</a> defended his <a href="http://sjcomp.com/index.php?Projects:PhD">PhD dissertation</a>. Alex was interested in human-computer interaction for cases when the human is engaged in a manual-visual task. In such situations a speech interface appears to be a natural way to communicate with a computer. Alex was especially interested in multi-threaded spoken HCI. In multi-threaded dialogues the conversants switch back and forth between multiple topics.</p>
<p><img class="alignnone" title="Alex defending his PhD" src="http://farm5.static.flickr.com/4037/4367404619_ba618e5a27.jpg" alt="" width="500" height="375" /></p>
<p>How should we design a speech interface that will support multi-threaded human-computer dialogues when the human is engaged in a manual-visual task? In order to begin answering this question Alex explored spoken dialogues between two human conversants. The hypothesis is that a successful HCI design can mimic some aspects of human-human interaction.</p>
<p>In Alex&#8217;s experiments one of the conversants (the driver) operated a simulated vehicle while the other (an assistant) was only engaged in the spoken dialogue. The conversants were engaged in an ongoing and in an interrupting spoken task. Alex&#8217;s dissertation discusses several interesting findings, one of which is that driving performance is worse during and after the interrupting task. Alex proposes that this is due to a shift in the driver&#8217;s attention away from driving and to the spoken tasks. The shift in turn is due to the perceived urgency of the spoken tasks &#8211; as the perceived urgency increases the driver is more likely to shift her attention away from driving. The lesson for HCI design is to be very careful in managing the driver&#8217;s perceived urgency when interacting with devices in the car.</p>
<p>Alex benefited tremendously from the help of my collaborator on this research <a href="http://www.cse.ogi.edu/~heeman/">Peter Heeman</a>. Peter provided excellent guidance throughout Alex&#8217;s PhD studies for which I am grateful. Peter and I plan to continue working with Alex&#8217;s data. The data includes transcribed dialogues, videos, driving performance as well as eye tracker data. I am especially interested in using the eye tracker&#8217;s pupil diameter measurements to estimate cognitive load as we have done in <a href="http://andrewkun.com/2010/01/paper-accepted-to-etra-2010/">work</a> lead by <a href="http://www.easyjapanese.org/oskar/">Oskar Palinko</a> [1].</p>
<p><strong>References</strong></p>
<p>[1] Oskar Palinko, Andrew L. Kun, Alexander Shyrokov, Peter Heeman, “<a href="http://www.andrewkun.com/papers/2010/ETRA10_Palinko_Estimating_Cognitive_Load_final.pdf"><span style="color: #d54e21;">Estimating Cognitive Load Using Remote Eye Tracking in a Driving Simulator</span></a>,” ETRA 2010</p>
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